Computing with Computer Games Development - Letterkenny
On completion of this programme you will have specialist knowledge and understanding of skills relating to computer games development. You’ll have the ability to apply and integrate conceptual and theoretical information relating to the skills above, plus an understanding of emerging technologies and the factors driving these developments.
| Award Name | Degree - Honours Bachelor (Level 8 NFQ) |
|---|---|
| NFQ Classification | Major |
| Awarding Body | Atlantic Technological University |
| NFQ Level | Level 8 NFQ |
| Award Name | NFQ Classification | Awarding Body | NFQ Level |
|---|---|---|---|
| Degree - Honours Bachelor (Level 8 NFQ) | Major | Atlantic Technological University | Level 8 NFQ |
Duration
1 year full-time add-on.
Further information
Course Overview
The Bachelor of Science (Hons) in Computing with Computer Games Development is a one year Level 8 programme designed to build on the knowledge gained on the level 7 BSc in Computing with Computer Games Development. It will broaden the scope and depth of this knowledge and provide you with the required skills to carry out a range of both technical and managerial roles within organisations.
The emphasis in this degree programme will be on individual independent learning. You will require a high level of motivation and maturity and should be capable of working in a team and of completing large assignments and research projects.
On completion of this programme you will have specialist knowledge and understanding of skills relating to computer games development. You’ll have the ability to apply and integrate conceptual and theoretical information relating to the skills above, plus an understanding of emerging technologies and the factors driving these developments.
You’ll also have the ability to review available technologies, implement system modelling techniques, design and implement computer systems applying critical decision making skills in the selection of appropriate solutions with an emphasis on high-quality solutions and their limitations. As well as the ability to work with audio and video production technologies.
Year 1
Semester 1
Mandatory modules:
• Software Engineering
• Advanced Game Programming
• Research in Computing with Emerging Technologies
• Game Design for the Mobile Context
• Elective modules:
• Advanced Algorithms and Data Structures
• DevOps
Semester 2
Mandatory modules:
• Project Development
• Legal, Ethical & Social Issues in Computing
• Extended Middleware Applications
• Advanced Game Design
Head of Department
Jade Lyons
T: +353 (0)74 9186304
E: computing.donegal@atu.ie