Global Youth Work with Games & Digital Media

Limerick Institute of Technology


Course Name Global Youth Work with Games & Digital Media
Course Provider Limerick Institute of Technology
Course Code 5981
Course Type Postgraduate
Award NameNFQ ClassificationAwarding BodyNFQ Level
Degree - Masters (Level 9 NFQ)  More info... Major Limerick Institute of Technology Level 9 NFQ
Apply To Course provider
Attendance Options Part time, Flexible, Online
Location (Districts) Thurles, Limerick City
Enrolment and Start Dates Comment Start Date: January 2019

Expand+The programme is delivered over 5 semesters.
Number of weeks: 75

Online lectures: online lectures and reading material provided, to be accessed over 2 evenings per week, taking approx. 3 hours per session to complete. The time that these sessio...

Course Fee

All Taught Postgraduate students can avail of three payment options:
Option 1: 100% on registration.
Option 2: 50% on registration and 50% by the 15th January.
Option 3: By Instalment Plan – Signed and Agreed with the Grants & Fees Office....

Link to Course Fee Web Page - Click Here
Financial Support

Expand+SUSI Grant
Students enrolling on postgraduate programmes may be entitled to financial assistance under the Student Grant Scheme. To see if you are eligible for a Grant please click on the following link

Entry Requirements A relevant honours degree or approved equivalent with a minimum award of Second Class Honours Grade 2.2 or A primary honours degree AND at least 3 years relevant professional responsibility and experience.

Candidates must also be actively involved in youth work either as a volunteer or a paid employee working at least 5 hours per week with a registered youth work organisation or project.

Candidates will need to have demonstrated an adequate level of English, for example IELTS 5.5.
Comment Qualification
Master of Arts in Global Youth Work with Games and Digital Media

Location: Online Delivery with one seminar each month at the LIT Thurles Campus.
Course Content Aims
The overall objective is to equip youth workers with the analytical capabilities and the technical skills to engage young people in critical social education through creative interactive technologies. In line with the values of Youthwork Ireland and other progressive youth work organisations, Graduates will also have developed research skills and technical skills in the creation and analysis of digital media and games in youth work context.
Subjects Taught

In response to the feedback from youth workers the course has been designed in progression blocks. All students will complete the modules on Critical Youth Work Theory on successful completion of which the student will undertake blocks in, G...

Assessment Method Assessment/Examinations
There will be a cross modular project for each block constituting 40% marks for each module. The subject of this will be agreed with the host youth organisation. There will be an essay or project for each module worth 40%. Students will complete a series of online questions based on the lectures which will count for 20% of the module mark. The research dissertation will be assessed as a single piece of work.
Further Enquiries For further information:
Dept of Flexible Learning
Tel: 0504 28112

For academic queries:
Contact: Paul Keating